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package com.playground.client.websockets.entity.message.response;

import com.playground.client.websockets.entity.message.Action;
import com.playground.core.entity.Player;
import java.util.List;

/**
 *
 * @author Tiago Peres
 */
public class BoardGameStartResponseMessage extends ResponseMessage{
    // list of players, indicating their indexes (player 0, player 1...)
    private List<Player> players;
    
    public BoardGameStartResponseMessage(){
        setAction(Action.startGame);
    }

    public List<Player> getPlayers() {
        return players;
    }

    public void setPlayers(List<Player> players) {
        this.players = players;
    }
    
}
